Eyewire Release Report 2/2/2018

neurons in the brain, neurons, brain, neuroscience, eyewire, citizen science, brain game, ganglion neuron

Happy Friday! Here are all changes on Eyewire since the last report, even if there was a separate post about something big, so that you have a comprehensive picture of everything new from the last few weeks.

  • We’ve set up some default-enabled add-on scripts to run in Eyewire for the enhancement of your tracing and reaping experience! Each of these scripts was created by an Eyewire player, and we are incredibly grateful for all of them. This post has the full details on what the scripts are called, what they do, how you enable/disable them, and how to handle new scripts in the future through Eyewire’s script interface.
  • If there’s an error loading a cube, you should now see an alert clearly stating that fact.
  • We’ve fixed a bug in the Activity Tracker where cubes in your history that had nothing to add weren’t properly updating, e.g. not showing if those cubes were reaped. Stay tuned for more Activity Tracker-related fixes in the near future!

Please note that you will have the smoothest Eyewire experience if you use the most recent 64-bit version of Firefox or Chrome, a recent operating system like macOS High Sierra/Windows 10/Ubuntu 16, and a machine with at least 8 GB of RAM.

Next report will be in a couple weeks, though in the meantime you may see new feature posts anyway. For science!