
Eyewire Release Report 1/15/2016
As detailed here, every other Friday we’re sharing which bug fixes and tiny features our developers have released into the wild. Apart …
As detailed here, every other Friday we’re sharing which bug fixes and tiny features our developers have released into the wild. Apart …
The players who stick together win together. It seems Eyewire’s trig function of choice is the cosine! Congratulations on a challenge well-played, …
Building on the guide in our FAQ, here’s a quick rundown for Eyewire beginners wondering about some seemingly strange things in their …
Did you enjoy Newton vs. Leibniz, our last mathematical battle? Are you ready to get even mathier? … Yes? Yes. Some of …
Scythes! Would you like to kick off 2016 in a supremely delightful way? Surprise: Scythe weight has now been updated to 3 …
It’s a new year, and HQ is starting a new system for informing our players of the latest upgrades to Eyewire itself. …
Like it or not, 2016 is here! And who won our competition? It seems to be Father Time. We’ll have to see …
Have you ever wished your cursor in the 2D could select more than one pixel at a time? Welcome to the future: …
Are you wishing it could stay 2015 forever, as you worry what 2016 may bring? Or are you only too happy to …
Now that we’ve posted this month’s promotions, we’d also like to take a moment to recognize the achievements of everyone who took …
Thank you, Eyewirers, for participating in our last mega-competition of 2015! Here’s looking ahead to next year. But in the meantime, we …
The silver spears flew! The pointy teeth chomped! Even the Northern Lights were ablaze with the fury of the foes. But when …