Eyewire Release Report 5/6/2016
As detailed here, every few Fridays we’re sharing which bug fixes and tiny features our developers have released into the wild. Apart from bigger changes that have received their own posts, here are the releases on Eyewire since the last report.
- We have fixed a bug for Chrome and possibly Safari users where jumping back to overview and then back into a cube destroyed your trace. Now your traces are safe again. (Firefox users will still experience the problem where if they return to overview from their cube, “Start Playing” will then serve them a new cube altogether.)
- We have also fixed a bug where some players got cubes with a black mesh in their 3D. This is not connected to the black overview bug; our developers are still working on that one.
Next report will be in a couple weeks, though in the meantime you may see new feature posts anyway. For science!