Eyewire Release Report 2/3/2017
As detailed here, every few Fridays we’re sharing which bug fixes and tiny features our developers have released into the wild. Apart from bigger changes that have received their own posts, here are the releases on Eyewire since the last report.
- You may notice a slight improvement to the panning function in overview, as well as to scrolling in 2D.
- You may also notice a reduction in page crashes.
- We should have fixed a bug that was causing the seed piece to not load in 3D after a refresh.
- Firefox users this past month may have had their tracing color show incorrectly; now it should properly correlate with which paint heatmap you have selected.
- Some behind-the-scenes tracing projects at Princeton were triggering chat announcements, which should now be hidden, freeing you of confusion.
If you are currently experiencing a loss of 3D or 2D in the wake of these code pushes, as a temporary fix you can try a hard refresh or use Chrome’s incognito browsing option. (So far we are only aware of this affecting Chrome users.) Please note that you will have the smoothest Eyewire experience if you use the most recent 64-bit version of Firefox or Chrome, a recent operating system like macOS Sierra/Windows 10/Ubuntu 16, and a machine with at least 8 GB of RAM.
Next report will be in a couple weeks, though in the meantime you may see new feature posts anyway. For science!