Happy Friday! To give you a comprehensive picture of everything new on Eyewire, here are all changes since the last report a few weeks ago.
- The automatic notification telling players they were Scout-qualified was sending based on incorrect accuracy metrics. This should now be fixed.
- We deployed a modification to the marathon cell tag in order to have players automatically be assigned the marathon cell whenever they logged in or refreshed, as long as the cell was active and they weren’t out of cubes there. This made our latest marathon vastly more efficient than the previous one.
Please note that you will have the smoothest Eyewire experience if you use the most recent 64-bit version of Firefox or Chrome, a recent operating system like macOS Mojave/Windows 10/Ubuntu 16, and a machine with at least 8 GB of RAM.
We’ll catch you again soon. For science!