1 00:00:00.0 --> 00:00:04.0 Hi all, this is rprentki with another tutorial video for EyeWire 2 00:00:04.0 --> 00:00:06.0 This is one of the practice cubes 3 00:00:06.0 --> 00:00:08.0 that comes after the tutorial cubes 4 00:00:08.0 --> 00:00:10.0 So you won't be getting direct feedback while you're working 5 00:00:10.0 --> 00:00:13.0 You'll get some afterwards and you'll also get some points. 6 00:00:13.0 --> 00:00:15.0 Let's get started 7 00:00:20.0 --> 00:00:22.0 you may notice that it gets a little bit blurry 8 00:00:22.0 --> 00:00:24.0 when I change slices, once in a while 9 00:00:24.0 --> 00:00:26.0 that's just caused by the 10 00:00:26.0 --> 00:00:28.0 site trying to load it and it's just taking a moment 11 00:00:28.0 --> 00:00:31.0 Once in a while you'll also get a checkerboard pattern 12 00:00:31.0 --> 00:00:34.0 and if you just let it sit for a second it will fix itself 13 00:00:36.0 --> 00:00:38.5 alright, so there's something odd going on right here 14 00:00:38.5 --> 00:00:41.0 that I'm not entirely sure what's happening 15 00:00:41.0 --> 00:00:44.0 so we're going to come to that later 16 00:00:44.0 --> 00:00:47.0 we're going to wait for it to connect to the big blue piece 17 00:00:50.0 --> 00:00:52.0 and that was the checkerboard pattern I mentioned earlier 18 00:00:52.0 --> 00:00:55.0 so if I slow down my scrolling through the slices 19 00:00:55.0 --> 00:00:58.0 it should stop doing that 20 00:00:58.0 --> 00:01:00.0 alright, so we're going to follow this blue one out 21 00:01:00.0 --> 00:01:01.0 this little one 22 00:01:01.0 --> 00:01:03.0 I'm choosing the smaller one because we're more likely 23 00:01:03.0 --> 00:01:06.0 to miss that later if we were to do the other one first 24 00:01:06.0 --> 00:01:09.5 and also I've got a hunch it may end earlier 25 00:01:09.5 --> 00:01:11.0 let's find out 26 00:01:12.0 --> 00:01:14.0 alright, so it looks like... 27 00:01:16.0 --> 00:01:17.0 there 28 00:01:19.0 --> 00:01:22.0 Okay, it looks like it may be going up this direction 29 00:01:22.0 --> 00:01:24.0 so, let's take a look at that 30 00:01:29.0 --> 00:01:31.0 alright, so that looks like it's... 31 00:01:33.0 --> 00:01:35.0 oh, that looks actually like it's wrong 32 00:01:35.0 --> 00:01:38.0 so if I go and look at this again in the 3D 33 00:01:38.0 --> 00:01:39.0 take a look at this 34 00:01:39.0 --> 00:01:41.5 let me zoom in for you and then drag it to the right 35 00:01:41.5 --> 00:01:43.0 by right clicking 36 00:01:44.0 --> 00:01:46.0 so this blue piece here 37 00:01:46.0 --> 00:01:47.8 this is what we're following 38 00:01:47.8 --> 00:01:49.0 this dark blue one 39 00:01:49.0 --> 00:01:52.5 and what should be added is something coming off of here 40 00:01:52.5 --> 00:01:55.3 see how this light blue one is sitting underneath it 41 00:01:55.3 --> 00:01:56.6 and that they don't mesh 42 00:01:56.6 --> 00:01:58.6 this is something that is just going parallel 43 00:01:58.6 --> 00:02:00.0 to the piece we are looking for 44 00:02:00.0 --> 00:02:02.0 so let's deselect that 45 00:02:02.0 --> 00:02:04.0 and go a little bit further 46 00:02:06.0 --> 00:02:08.5 okay, so let's try this piece right here 47 00:02:13.6 --> 00:02:16.0 alright, so this looks a little bit better 48 00:02:16.0 --> 00:02:18.0 see how that actually fits in 49 00:02:18.0 --> 00:02:20.5 to the dark blue piece 50 00:02:20.5 --> 00:02:22.5 instead of going underneath it 51 00:02:22.5 --> 00:02:23.5 that's what we're looking for 52 00:02:23.5 --> 00:02:25.0 so let's continue following this one 53 00:02:28.0 --> 00:02:29.5 alright, and it's hit the edge 54 00:02:29.5 --> 00:02:31.5 so let's make sure it just disappears 55 00:02:37.0 --> 00:02:38.0 not that one. 56 00:02:38.0 --> 00:02:40.0 okay, so it looks like it's time for us to go 57 00:02:40.0 --> 00:02:43.0 back now and trace the rest of this 58 00:02:44.0 --> 00:02:47.0 Okay, so right here is going to be a very tricky part 59 00:02:47.0 --> 00:02:49.0 if I hit shift, you can see that 60 00:02:49.0 --> 00:02:51.0 there's a dark outline 61 00:02:51.0 --> 00:02:53.0 around this, but there's also another 62 00:02:53.0 --> 00:02:54.0 outline in here 63 00:02:54.0 --> 00:02:56.0 so let's color this in 64 00:02:56.0 --> 00:02:57.0 and see what's going on 65 00:03:01.0 --> 00:03:03.0 Okay, so we just added this piece 66 00:03:03.0 --> 00:03:04.0 right here 67 00:03:06.0 --> 00:03:07.0 and to me 68 00:03:08.0 --> 00:03:10.0 it looks like this big piece 69 00:03:10.0 --> 00:03:12.0 that I just added is actually 70 00:03:13.0 --> 00:03:15.5 just hitting the piece that we are working on 71 00:03:16.0 --> 00:03:19.0 and, not actually a part of it 72 00:03:19.0 --> 00:03:21.0 so I'm going to trace out the piece that I think 73 00:03:21.0 --> 00:03:23.0 is a part of it, so 74 00:03:23.0 --> 00:03:25.0 let's deselect this for a moment 75 00:03:27.0 --> 00:03:31.0 Okay, so not that it is outside the inner lines 76 00:03:31.0 --> 00:03:35.0 so let's try tracing the rest of it a little bit 77 00:03:39.0 --> 00:03:41.0 Okay, so I think that 78 00:03:41.0 --> 00:03:44.0 this piece that we just added 79 00:03:44.0 --> 00:03:45.0 is correct 80 00:03:45.0 --> 00:03:47.0 and note how there's a little 81 00:03:47.0 --> 00:03:48.5 dent right here 82 00:03:48.5 --> 00:03:51.0 this is where the piece that we had was 83 00:03:51.0 --> 00:03:53.0 so let's put that back 84 00:03:53.0 --> 00:03:55.0 And you can see 85 00:03:55.0 --> 00:03:57.3 how this second piece, this piece on the left 86 00:03:57.3 --> 00:03:59.3 just fits nicely into the dent 87 00:03:59.3 --> 00:04:01.5 So I don't think that actually belongs 88 00:04:01.5 --> 00:04:03.0 so we're going to deselect that 89 00:04:05.0 --> 00:04:07.0 we can control click in the 3D 90 00:04:07.5 --> 00:04:09.5 and we're going to continue tracing this one 91 00:04:11.0 --> 00:04:13.5 so that's an exceptionally challenging piece 92 00:04:13.5 --> 00:04:15.0 that happens once in a while 93 00:04:15.0 --> 00:04:16.5 and what was happening is 94 00:04:16.5 --> 00:04:21.0 one piece of a neuron was gripping onto another one 95 00:04:22.0 --> 00:04:24.0 and so it formed a little dent, and it 96 00:04:24.0 --> 00:04:26.0 went around it 97 00:04:29.0 --> 00:04:31.0 What usually happens with those is 98 00:04:31.0 --> 00:04:33.0 sometimes you really can't tell, just from 99 00:04:33.0 --> 00:04:35.0 the 2D, and you're going to actually have to 100 00:04:35.0 --> 00:04:36.0 trace it out for a while 101 00:04:36.0 --> 00:04:38.0 and then suddenly you'll see that 102 00:04:38.0 --> 00:04:41.0 in the 3D that what you're working on looks 103 00:04:41.0 --> 00:04:42.5 really, really weird 104 00:04:42.5 --> 00:04:45.0 and you'll have to go back and find where that was 105 00:04:45.0 --> 00:04:47.0 alright, so it looks like that little branch 106 00:04:47.0 --> 00:04:49.0 hit the edge fo the cube 107 00:04:49.0 --> 00:04:51.0 so let's move back to the main 108 00:04:51.0 --> 00:04:53.0 part of the dark blue one, now 109 00:04:53.0 --> 00:04:55.5 double click, just relocate us 110 00:04:55.5 --> 00:04:57.0 make it a little bit easier 111 00:04:57.0 --> 00:04:59.0 so we don't have to scroll back through everything 112 00:04:59.0 --> 00:05:05.0 and now, we can continue tracing 113 00:05:13.5 --> 00:05:15.5 alright, and once again this has a bunch of stuff 114 00:05:15.5 --> 00:05:17.5 around the edges 115 00:05:18.5 --> 00:05:22.0 seems to be a cluster, almost, up here 116 00:05:31.0 --> 00:05:33.0 I'm trying to make sure I don't forget the stuff 117 00:05:33.0 --> 00:05:35.0 down at the bottom, because it can be easy to 118 00:05:35.0 --> 00:05:37.0 miss that, if you're working on a piece 119 00:05:37.0 --> 00:05:39.5 that goes across most of the cube 120 00:05:50.5 --> 00:05:52.5 You know, you can zoom out a little bit in the 3D 121 00:05:52.5 --> 00:05:54.5 just to see how much we have left 122 00:05:54.5 --> 00:05:56.0 and it looks like we're getting closer 123 00:05:58.0 --> 00:06:00.0 okay, so that little bit has disappeared 124 00:06:00.0 --> 00:06:02.0 so let's continue over here 125 00:06:14.3 --> 00:06:17.0 alright, and so it looks like this is a merger right here 126 00:06:18.0 --> 00:06:19.5 see how this is outside the lines 127 00:06:19.5 --> 00:06:22.0 you might think that's an error that the AI made 128 00:06:22.0 --> 00:06:24.0 that's a possibility, but if I look over 129 00:06:24.0 --> 00:06:25.0 on the 3D 130 00:06:25.0 --> 00:06:27.0 I can see that it's actually 131 00:06:27.0 --> 00:06:29.5 a little branch coming out 132 00:06:29.5 --> 00:06:31.0 and then bending back around 133 00:06:31.0 --> 00:06:33.0 and touching the original piece 134 00:06:34.0 --> 00:06:36.0 so that's what's going on there 135 00:06:36.0 --> 00:06:38.0 and if we follow it out a little bit 136 00:06:38.0 --> 00:06:40.0 we'll actually get to see it do that 137 00:06:41.0 --> 00:06:43.0 so watch this 138 00:06:44.0 --> 00:06:46.5 Okay, and see how that goes back around and touches that 139 00:06:47.0 --> 00:06:49.0 so it's allowed to do that, it's a normal thing 140 00:06:51.0 --> 00:06:53.0 it just can look like a merger 141 00:06:53.0 --> 00:06:55.0 if you're not quite expecting that 142 00:06:55.0 --> 00:06:56.5 and that's why also the 3D is useful 143 00:06:56.5 --> 00:06:59.0 because it gave a warning to what was happening 144 00:06:59.0 --> 00:07:01.0 alright, looks like 145 00:07:01.5 --> 00:07:05.0 everything has disappeared off the edge 146 00:07:05.0 --> 00:07:07.5 and that we're done with this challenging piece