Eyewire Release Report 1/1/2016

EyeWire Neurons HD

It’s a new year, and HQ is starting a new system for informing our players of the latest upgrades to Eyewire itself. Every other Friday, we’ll post a report detailing the latest bug fixes, along with any new features that don’t necessarily merit a longer explanation elsewhere. If you’re on the game every day, you might already notice these fixes & features when they’re deployed, but in the meantime we hope this will be a convenient, transparent repository of information.

So, without further ado, here’s what our developers released during this week:

  • A fix for an admin-facing bug regarding available cube counts. This had meant players would have less cells available to them than admins believed.
  • A fix for a bug where some players were being denied their fullest possible share of Level 2 cubes.
  • The “unsubscribe” link for our e-mails now works properly again, and if you have the same e-mail for multiple Eyewire accounts, unsubscribing from an e-mail directed to one account will now unsubscribe you from e-mails directed to all your accounts.
  • Segments in cubes with low weight now appear in Inspect mode as well as in the overview.
  • Your real-time accuracy bars now use 60 cubes rather than 30 cubes. This will mean your accuracy is slightly less sensitive to good or bad tracing; it is still, of course, more sensitive than the week-long system we were using before.
  • This 60-cube accuracy window now, as promised, factors in trailblazes when they are scored, not when they are submitted. It is no longer possible to trace too fast for trailblazes to be counted toward your accuracy bars.
  • Scythes: you should see two buttons have replaced the “Deselect” button when you’re in Inspect mode. As shown below, there is now “D. Trace” and “D. Seed.” The former button will do what the old “Deselect” did and delete the player-added consensus trace. The latter button will delete just the seed, whether it’s one segment or multiple.

Screenshot from 2015-12-31 15:44:48

Next report will be in two weeks, though in the meantime you may see new feature posts anyway. For science!

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