Cap’n Grim’s Treasure: Evil Cubes

Grim Reaper, Captain Grim, treasure map, Eyewire

Our ship be slowin’ as we enter waters never before charted but fer our treasure map. What be this? A coral reef? Nay! Shipmates, this be far more dangerous than a mere coral reef. A few brave Scythes have investigated the water and found us in a cube reef. And they be some evil, evil cubes indeed. Cubes surfacing from the very depths o’ Davy Jones’ locker!

Ye hear that now? Aye, the cubes be singin’ a song to their master’s crew as they lay in wait on the floor o’ the sea. A mighty wind sends us off from the reef, but a pile o’ cubes have stuck their nasty selves to our hull, and that sinister melody keeps a-callin’ to the corpses o’ dead sailors thirsty fer the blood o’ the livin’.

If we don’t want to find ourselves fleein’ from Davy Jones and his skeleton army, we’ll have to be solvin’ these cubes right away. A solved evil cube falls right off yer ship like a scraped barnacle.

Shipmates courageous enough to try the cubes can get the followin’…

Bonus Booty:
1st Place Accuracy – 8,000 points
2nd Place Accuracy – 5,000 points
3rd Place Accuracy – 3,000 points
1,000 points for anyone under 80% accuracy who still plays all 12 cubes.
(These bonus thresholds be o’ the non-cumulative sort. If ye earn 3rd place, for instance, and presumably got over 80% accuracy, ye still earn a 3,000 point bonus, not 4,000.)

Time’s a-wastin’! Ye have from 12:01 AM on 6/25 to 12:00 PM on 6/30. Any later and our skeletal friends may awaken.

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